Gees Brouwer, Pepijn Klop, Onno Gieling, Jonas Duifs, Jeroen Janssen, Kevin van der Werf, Marie Kegeleers, Jan Willem David Alderliesten, Rafael Bidarra (2020), Dismental: A game for social engagement in pandemic times .

Albert Sjölund, Martijn Straatman, Millen Van Osch, Oliver Findra, Pradyot Patil, Mijael Bueno, Nestor Z. Salamon, Rafael Bidarra (2020), Misusing mobile phones to break the ice: The tabletop game Maze Maestro, Georgios N. Yannakakis, Antonios Liapis, Kyburz Penny, Vanessa Volz, Foaad Khosmood, Phil Lopes (Eds.), In Proceedings of the 15th International Conference on the Foundations of Digital Games, FDG 2020, Association for Computing Machinery (ACM).

Drew Berge, Danilo Bettencourt, Stanley Lageweg, Willie Overman, Amir Zaidi, Rafael Bidarra (2020), Pinball for the visually impaired: An audio spatialization and sonification mobile game, In CHI PLAY 2020 p.43-46, Association for Computing Machinery (ACM).

Marie Kegeleers, Rafa Bidarra (2020), Story ARtist, In Proceedings - 2020 IEEE International Conference on Artificial Intelligence and Virtual Reality, AIVR 2020 p.331-332, Institute of Electrical and Electronics Engineers (IEEE).

Ashwin Sitaram, Jelle Römer, Jurriën Theunisz, Marnix Massar, Niels Mook, Marie Kegeleers, Rafael Bidarra (2020), Wrath of Osiris (Not published): Surviving boredom and collapsing pyramids in times of isolation .

J. Timothy Balint, Rafael Bidarra (2019), A generalized semantic representation for procedural generation of rooms, Foaad Khosmood, Johanna Pirker, Thomas Apperley, Sebastian Deterding (Eds.), In FDG'19s p.1-8, Association for Computing Machinery (ACM).

Yoeri Appel, Yordan Dimitrov, Sjoerd Gnodde, Natasja van Heerden, Pieter Kools, Daniël Swaab, Nestor Z. Salamon, J. Timothy Balint, Rafael Bidarra (2019), A serious game to inform young citizens on canal water maintenance, Antonios Liapis, Georgios N. Yannakakis, Manuel Gentile, Manuel Ninaus (Eds.), In Games and Learning Alliance- 8th International Conference, GALA 2019, Proceedings p.394-403, Springer.

Marie Kegeleers, Raoul Bruens, Maxim Liefaard, Nestor Z. Salamon, Rafael Bidarra (2019), IMOVE: A Motion Tracking and Projection Framework for Social Interaction Applications, In International Journal of Computer Games Technology Volume 2019 p.1-9.

Liam Mac An Bhaird, Mohammed Al Owayyed, Ronald van Driel, Huinan Jiang, Runar A. Johannessen, Nestor Z. Salamon, J. Timothy Balint, Rafael Bidarra (2019), Learning geothermal energy basics with the serious game hotpipe, Antonios Liapis, Georgios N. Yannakakis, Manuel Gentile, Manuel Ninaus (Eds.), In Games and Learning Alliance Volume 11899 p.312-321, Springer.

Berend Baas, Dennis van Peer, Jan Gerling, Matthias Tavasszy, Nathan Buskulic, Nestor Z. Salamon, J. Timothy Balint, Rafael Bidarra (2019), Loud and clear: The VR game without visuals, Antonios Liapis, Georgios N. Yannakakis, Manuel Gentile, Manuel Ninaus (Eds.), In Games and Learning Alliance- 8th International Conference, GALA 2019, Proceedings Volume 11899 p.180-190, Springer.