Yimin Zhou, Merlijn Mac Gillavry, Pengzhi Yang, Zihao Xu, Baitian Zhang, Rafael Bidarra (2024), Astral Body: A Virtual Reality Game for Body Ownership Investigation, Pierpaolo Dondio, Mariana Rocha, Attracta Brennan, Avo Schönbohm, Francesca de Rosa, Antti Koskinen, Francesco Bellotti (Eds.), In Games and Learning Alliance - 12th International Conference, GALA 2023, Proceedings p.43-55, Springer.

Shaad Alaka, Rafael Bidarra (2023), Hierarchical Semantic Wave Function Collapse, Phil Lopes, Filipe Luz, Antonios Liapis, Henrik Engstrom (Eds.), In Proceedings of the 18th International Conference on the Foundations of Digital Games, FDG 2023 p.10, Association for Computing Machinery (ACM).

J. Timothy Balint, Rafael Bidarra (2023), Procedural Generation of Narrative Worlds, In IEEE Transactions on Games Volume 15 p.262-272.

Silong Lyu, Rafael Bidarra (2023), Procedural generation of challenges for personalized gait rehabilitation, Phil Lopes, Filipe Luz, Antonios Liapis, Henrik Engstrom (Eds.), In Proceedings of the 18th International Conference on the Foundations of Digital Games, FDG 2023, Association for Computing Machinery (ACM).

Weilun Chen, Conchita Martin Hoogerwaard, Jeffrey Lim, Tim Polderdijk, Tom Saveur, Asror Wali, Suzanne Brinkman, Ineke J.M. van der Ham, Rafael Bidarra (2023), Resto Quest – A Serious Game on the Restorative Effects of Immersive Virtual Environments, Casper Harteveld, Giovanni Troiano, Steven Sutherland, Heide Lukosch, Sebastiaan Meijer (Eds.), In Simulation and Gaming for Social Impact - 53rd International Simulation and Gaming Association Conference, ISAGA 2022, Revised Selected Papers p.199-213, Springer.

Hidde Bolijn, Martin Li, Andries Reurink, Cas van Rijn, Rafael Bidarra (2022), Benni’s Forest: A serious game on the challenges of reforestation, In Proceedings of the 2022 IEEE Conference on Games (CoG) p.245-252, IEEE.

Mijael R. Bueno Perez, Rafael Bidarra (2022), Mixed-initiative story co-creation with TaleMaker, Kostas Karpouzis, Stefano Gualeni, Johanna Pirker, Allan Fowler (Eds.), In Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG 2022 p.1-13, Association for Computing Machinery (ACM).

Mijael R. Bueno Perez, Rafael Bidarra (2022), The TaleMaker database of mixed-initiative co-created stories, Kostas Karpouzis, Stefano Gualeni, Johanna Pirker, Allan Fowler (Eds.), In Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG 2022, Association for Computing Machinery (ACM).

Ruben Band, Maarten Lips, Julivius Prawira , Jurgen van Schagen, Simon Tulling, Ying Zhang, Aicha A. Benaiss, Ineke J.M. van der Ham, Mijael Bueno , Rafael Bidarra (2022), Training and assessing perspective taking through A Hole New Perspective, In Proceedings of the 2022 IEEE Conference on Games (CoG) p.268-275, IEEE.

Thijmen S. L. Langendam, Rafael Bidarra (2022), miWFC - Designer Empowerment through mixed-initiative Wave Function Collapse, Kostas Karpouzis, Stefano Gualeni, Johanna Pirker, Allan Fowler (Eds.), In Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG 2022, Association for Computing Machinery (ACM).